TRANSMISSION FROM A WORK IN PROGRESS

Small worlds.
Built out loud.

Independent games, playable experiments, and honest notes from the long, strange road of making them.

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CURRENT PROJECTS

Games in the wild
and in the works.

Each project begins as a question. These are the ones I’m currently chasing.

02 / REBUILD STUDY
RESEARCHFORMAT TBD

Project Two

A second project under evaluation: preserve the original idea, choose the right web technology, rebuild only what matters.

FOLLOW THE REBUILD

PLAYABLE / 001

A tiny field test.

Tune into the beacons. A small browser prototype while the full games are making their way here.

BEACON//DRIFT STANDBYSCORE 00

MICRO PROTOTYPE

Chase the signal.

Collect as many beacons as you can. No download required.

MOVE

Arrow keys / WASD · Best signal 00

DEVELOPMENT JOURNAL

Notes from
the messy middle.

No victory laps. Just the decisions, dead ends, discoveries, and small breakthroughs behind the work.

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JUL 24, 2026PROCESS

Learning to leave the placeholder in

Not every rough edge needs hiding. Some of them are the clearest record of what the game is becoming.

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JUL 11, 2026DESIGN

What makes a small world feel alive?

A study in tiny loops: flickering lights, distant sounds, and the feeling that something happened just before you arrived.

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JUN 28, 2026JOURNAL

Starting before I’m ready

The first public entry. Why I’m building in the open, and what I hope to learn along the way.

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WHY THIS EXISTS

“Games are made of thousands of tiny choices. This is where I keep track of mine.”

I’m an independent developer learning by making. Field Notes is both a home for my games and a record of the process—unfinished parts included.

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